uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead

https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948
this can do it nicely.

Signed-off-by: Anton Arapov <anton@deadbeef.mx>
This commit is contained in:
Anton Arapov 2021-04-03 12:58:10 +02:00 committed by Alan Daniels
commit 56de2bcd43
30691 changed files with 3076956 additions and 0 deletions

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{ lib, stdenv, fetchFromGitHub, fetchpatch, SDL, SDL_ttf, SDL_image, libSM, libICE, libGLU, libGL, libpng, lua5, autoconf, automake }:
stdenv.mkDerivation rec {
pname = "gravit";
version = "0.5.1";
src = fetchFromGitHub {
owner = "gak";
repo = pname;
rev = version;
hash = "sha256-JuqnLLD5+Ec8kQI0SK98V1O6TTbGM6+yKn5KCHe85eM=";
};
patches = [
# Pull fix pending upstream inclusion for -fno-common toolchains:
# https://github.com/gak/gravit/pull/100
(fetchpatch {
name = "fno-common.patch";
url = "https://github.com/gak/gravit/commit/0f848834889212f16201fd404d2d5b9bb5b47d23.patch";
hash = "sha256-k1aMIg7idMt53o6dFgIKJflOMp0Jp5NwgWEijcIwXrQ=";
})
];
buildInputs = [ libGLU libGL SDL SDL_ttf SDL_image lua5 libpng libSM libICE ];
nativeBuildInputs = [ autoconf automake ];
preConfigure = ''
./autogen.sh
# Build fails on Linux with windres.
export ac_cv_prog_WINDRES=
'';
enableParallelBuilding = true;
meta = {
broken = (stdenv.isLinux && stdenv.isAarch64);
homepage = "https://github.com/gak/gravit";
description = "Beautiful OpenGL-based gravity simulator";
license = lib.licenses.gpl2Plus;
longDescription = ''
Gravit is a gravity simulator which runs under Linux, Windows and
macOS. It uses Newtonian physics using the Barnes-Hut N-body
algorithm. Although the main goal of Gravit is to be as accurate
as possible, it also creates beautiful looking gravity patterns.
It records the history of each particle so it can animate and
display a path of its travels. At any stage you can rotate your
view in 3D and zoom in and out.
'';
platforms = lib.platforms.mesaPlatforms;
hydraPlatforms = lib.platforms.linux; # darwin times out
};
}