uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead
https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948 this can do it nicely. Signed-off-by: Anton Arapov <anton@deadbeef.mx>
This commit is contained in:
commit
56de2bcd43
30691 changed files with 3076956 additions and 0 deletions
20
pkgs/build-support/dotnet/dotnetenv/Wrapper/Wrapper.sln
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pkgs/build-support/dotnet/dotnetenv/Wrapper/Wrapper.sln
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@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wrapper", "Wrapper\Wrapper.csproj", "{D01B3597-E85E-42F4-940A-EF5AE712942F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Debug|x86.ActiveCfg = Debug|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Debug|x86.Build.0 = Debug|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Release|x86.ActiveCfg = Release|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Wrapper")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Philips Healthcare")]
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[assembly: AssemblyProduct("Wrapper")]
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[assembly: AssemblyCopyright("Copyright © Philips Healthcare 2011")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("2045ce22-78c7-4cd6-ad0a-9367f8a49738")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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using System;
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using System.Reflection;
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using System.IO;
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namespace @NAMESPACE@Wrapper
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{
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class @MAINCLASSNAME@Wrapper
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{
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private String[] AssemblySearchPaths = { @ASSEMBLYSEARCHPATH@ };
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private String ExePath = @"@EXEPATH@";
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private String MainClassName = "@NAMESPACE@.@MAINCLASSNAME@";
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private Assembly exeAssembly;
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public @MAINCLASSNAME@Wrapper(string[] args)
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{
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// Attach the resolve event handler to the AppDomain so that missing library assemblies will be searched
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AppDomain currentDomain = AppDomain.CurrentDomain;
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currentDomain.AssemblyResolve += new ResolveEventHandler(MyResolveEventHandler);
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// Dynamically load the executable assembly
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exeAssembly = Assembly.LoadFrom(ExePath);
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// Lookup the main class
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Type mainClass = exeAssembly.GetType(MainClassName);
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// Lookup the main method
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MethodInfo mainMethod = mainClass.GetMethod("Main");
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// Invoke the main method
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mainMethod.Invoke(this, new Object[] {args});
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}
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static void Main(string[] args)
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{
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new @MAINCLASSNAME@Wrapper(args);
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}
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private Assembly MyResolveEventHandler(object sender, ResolveEventArgs args)
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{
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// This handler is called only when the common language runtime tries to bind to the assembly and fails.
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Assembly MyAssembly;
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String assemblyPath = "";
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String requestedAssemblyName = args.Name.Substring(0, args.Name.IndexOf(","));
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// Search for the right path of the library assembly
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foreach (String currentAssemblyPath in AssemblySearchPaths)
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{
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assemblyPath = currentAssemblyPath + "/" + requestedAssemblyName + ".dll";
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if (File.Exists(assemblyPath))
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break;
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}
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// Load the assembly from the specified path.
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MyAssembly = Assembly.LoadFrom(assemblyPath);
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// Return the loaded assembly.
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return MyAssembly;
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}
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}
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}
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@ -0,0 +1,57 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D01B3597-E85E-42F4-940A-EF5AE712942F}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>@ROOTNAMESPACE@</RootNamespace>
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<AssemblyName>@ASSEMBLYNAME@</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Wrapper.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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