uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead

https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948
this can do it nicely.

Signed-off-by: Anton Arapov <anton@deadbeef.mx>
This commit is contained in:
Anton Arapov 2021-04-03 12:58:10 +02:00 committed by Alan Daniels
commit 56de2bcd43
30691 changed files with 3076956 additions and 0 deletions

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{ lib, stdenv, fetchzip, libGLU, libGL, libXrandr, libX11, libXxf86vm, zlib }:
let
common = import ./common.nix { inherit fetchzip; };
in
stdenv.mkDerivation rec {
pname = common.pname;
version = common.version;
src = common.src;
postPatch = ''
sed -ie '/sys\/sysctl.h/d' source/Irrlicht/COSOperator.cpp
'' + lib.optionalString stdenv.isAarch64 ''
substituteInPlace source/Irrlicht/Makefile \
--replace "-DIRRLICHT_EXPORTS=1" "-DIRRLICHT_EXPORTS=1 -DPNG_ARM_NEON_OPT=0"
'';
preConfigure = ''
cd source/Irrlicht
'';
preBuild = ''
makeFlagsArray+=(sharedlib NDEBUG=1 LDFLAGS="-lX11 -lGL -lXxf86vm")
'';
enableParallelBuilding = true;
preInstall = ''
sed -i s,/usr/local/lib,$out/lib, Makefile
mkdir -p $out/lib
'';
buildInputs = [
libGLU libGL libXrandr libX11 libXxf86vm
] ++ lib.optional stdenv.isAarch64 zlib;
meta = {
homepage = "http://irrlicht.sourceforge.net/";
license = lib.licenses.zlib;
description = "Open source high performance realtime 3D engine written in C++";
platforms = lib.platforms.linux ++ lib.platforms.darwin;
};
}