uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead
https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948 this can do it nicely. Signed-off-by: Anton Arapov <anton@deadbeef.mx>
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commit
56de2bcd43
30691 changed files with 3076956 additions and 0 deletions
104
pkgs/games/eduke32/default.nix
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104
pkgs/games/eduke32/default.nix
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@ -0,0 +1,104 @@
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{ lib, stdenv, fetchurl, makeWrapper, pkg-config, nasm, makeDesktopItem
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, alsa-lib, flac, gtk2, libvorbis, libvpx, libGLU, libGL
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, SDL2, SDL2_mixer
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, AGL, Cocoa, GLUT, OpenGL
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}:
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let
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desktopItem = makeDesktopItem {
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name = "eduke32";
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exec = "@out@/bin/${wrapper}";
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comment = "Duke Nukem 3D port";
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desktopName = "Enhanced Duke Nukem 3D";
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genericName = "Duke Nukem 3D port";
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categories = [ "Game" ];
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};
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wrapper = "eduke32-wrapper";
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in stdenv.mkDerivation rec {
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pname = "eduke32";
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version = "20210910";
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rev = "9603";
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revExtra = "6c289cce4";
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src = fetchurl {
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url = "https://dukeworld.com/eduke32/synthesis/${version}-${rev}-${revExtra}/eduke32_src_${version}-${rev}-${revExtra}.tar.xz";
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sha256 = "sha256-/NQMsmT9z2N3KWBrP8hlGngQKJUgSP+vrNoFqJscRCk=";
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};
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buildInputs = [
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flac
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libvorbis
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libvpx
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SDL2
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SDL2_mixer
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] ++ lib.optionals stdenv.isLinux [
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alsa-lib
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gtk2
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libGL
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libGLU
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] ++ lib.optionals stdenv.isDarwin [
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AGL
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Cocoa
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GLUT
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OpenGL
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];
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nativeBuildInputs = [ makeWrapper pkg-config ]
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++ lib.optional (stdenv.hostPlatform.system == "i686-linux") nasm;
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postPatch = lib.optionalString stdenv.isLinux ''
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substituteInPlace source/build/src/glbuild.cpp \
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--replace libGLU.so ${libGLU}/lib/libGLU.so
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for f in glad.c glad_wgl.c ; do
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substituteInPlace source/glad/src/$f \
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--replace libGL.so ${libGL}/lib/libGL.so
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done
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'';
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NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_mixer}/include/SDL2";
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makeFlags = [
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"SDLCONFIG=${SDL2}/bin/sdl2-config"
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] ++ lib.optionals stdenv.isDarwin [
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# broken, see: https://github.com/NixOS/nixpkgs/issues/19098
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"LTO=0"
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];
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enableParallelBuilding = true;
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installPhase = ''
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runHook preInstall
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install -Dm755 -t $out/bin eduke32 mapster32
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'' + lib.optionalString stdenv.isLinux ''
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makeWrapper $out/bin/eduke32 $out/bin/${wrapper} \
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--set-default EDUKE32_DATA_DIR /var/lib/games/eduke32 \
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--add-flags '-g "$EDUKE32_DATA_DIR/DUKE3D.GRP"'
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cp -rv ${desktopItem}/share $out
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substituteInPlace $out/share/applications/eduke32.desktop \
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--subst-var out
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'' + lib.optionalString stdenv.isDarwin ''
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mkdir -p $out/Applications/EDuke32.app/Contents/MacOS
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mkdir -p $out/Applications/Mapster32.app/Contents/MacOS
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cp -r platform/Apple/bundles/EDuke32.app/* $out/Applications/EDuke32.app/
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cp -r platform/Apple/bundles/Mapster32.app/* $out/Applications/Mapster32.app/
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ln -sf $out/bin/eduke32 $out/Applications/EDuke32.app/Contents/MacOS/eduke32
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ln -sf $out/bin/mapster32 $out/Applications/Mapster32.app/Contents/MacOS/mapster32
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'' + ''
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runHook postInstall
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'';
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meta = with lib; {
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description = "Enhanched port of Duke Nukem 3D for various platforms";
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homepage = "http://eduke32.com";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ mikroskeem sander ];
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platforms = platforms.all;
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};
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}
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