uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead

https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948
this can do it nicely.

Signed-off-by: Anton Arapov <anton@deadbeef.mx>
This commit is contained in:
Anton Arapov 2021-04-03 12:58:10 +02:00 committed by Alan Daniels
commit 56de2bcd43
30691 changed files with 3076956 additions and 0 deletions

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{ lib, stdenv, fetchurl, allegro }:
stdenv.mkDerivation rec {
version = "5.6.5";
pname = "liquidwar5";
src = fetchurl {
url = "http://www.ufoot.org/download/liquidwar/v5/${version}/liquidwar-${version}.tar.gz";
sha256 = "2tCqhN1BbK0FVCHtm0DfOe+ueNPfdZwFg8ZMVPfy/18=";
};
buildInputs = [ allegro ];
configureFlags = lib.optional stdenv.isx86_64 "--disable-asm";
hardeningDisable = [ "format" ];
NIX_CFLAGS_COMPILE = [
# Workaround build failure on -fno-common toolchains like upstream
# gcc-10. Otherwise build fails as:
# ld: random.o:(.bss+0x0): multiple definition of `LW_RANDOM_ON'; game.o:(.bss+0x4): first defined here
"-fcommon"
"-lm"
];
meta = with lib; {
description = "The classic version of a quick tactics game LiquidWar";
maintainers = [ maintainers.raskin ];
license = licenses.gpl2Plus;
platforms = platforms.linux;
};
}

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{ lib, stdenv, fetchurl, xorgproto, libX11, libXrender
, gmp, libjpeg, libpng
, expat, gettext, perl, guile
, SDL, SDL_image, SDL_mixer, SDL_ttf
, curl, sqlite, libtool, readline
, libogg, libvorbis, libcaca, csound, cunit
, pkg-config }:
stdenv.mkDerivation rec {
pname = "liquidwar6";
version = "0.6.3902";
src = fetchurl {
url = "mirror://gnu/liquidwar6/${pname}-${version}.tar.gz";
sha256 = "1976nnl83d8wspjhb5d5ivdvdxgb8lp34wp54jal60z4zad581fn";
};
buildInputs = [
xorgproto libX11 gmp guile
libjpeg libpng
expat gettext perl
SDL SDL_image SDL_mixer SDL_ttf
curl sqlite
libogg libvorbis csound
libXrender libcaca cunit
libtool readline
];
nativeBuildInputs = [ pkg-config ];
hardeningDisable = [ "format" ];
NIX_CFLAGS_COMPILE =
"-Wno-error=deprecated-declarations" +
# Avoid GL_GLEXT_VERSION double definition
" -DNO_SDL_GLEXT"
;
# To avoid problems finding SDL_types.h.
configureFlags = [ "CFLAGS=-I${lib.getDev SDL}/include/SDL" ];
meta = with lib; {
description = "Quick tactics game";
homepage = "https://www.gnu.org/software/liquidwar6/";
maintainers = [ maintainers.raskin ];
license = licenses.gpl3Plus;
platforms = platforms.linux;
};
}