uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead
https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948 this can do it nicely. Signed-off-by: Anton Arapov <anton@deadbeef.mx>
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59
pkgs/games/openra/engine.nix
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59
pkgs/games/openra/engine.nix
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/* The package defintion for an OpenRA engine.
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It shares code with `mod.nix` by what is defined in `common.nix`.
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Similar to `mod.nix` it is a generic package definition,
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in order to make it easy to define multiple variants of the OpenRA engine.
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For each mod provided by the engine, a wrapper script is created,
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matching the naming convention used by `mod.nix`.
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This package could be seen as providing a set of in-tree mods,
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while the `mod.nix` pacakges provide a single out-of-tree mod.
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*/
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{ lib, stdenv
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, packageAttrs
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, patchEngine
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, wrapLaunchGame
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, engine
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}:
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with lib;
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stdenv.mkDerivation (recursiveUpdate packageAttrs rec {
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pname = "openra";
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version = "${engine.name}-${engine.version}";
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src = engine.src;
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postPatch = patchEngine "." version;
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configurePhase = ''
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runHook preConfigure
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make version VERSION=${escapeShellArg version}
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runHook postConfigure
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'';
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buildFlags = [ "DEBUG=false" "default" "man-page" ];
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checkTarget = "nunit test";
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installTargets = [
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"install"
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"install-linux-icons"
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"install-linux-desktop"
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"install-linux-appdata"
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"install-linux-mime"
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"install-man-page"
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];
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postInstall = ''
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${wrapLaunchGame ""}
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${concatStrings (map (mod: ''
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makeWrapper $out/bin/openra $out/bin/openra-${mod} --add-flags Game.Mod=${mod}
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'') engine.mods)}
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'';
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meta = {
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inherit (engine) description homepage;
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};
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})
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