uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead

https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948
this can do it nicely.

Signed-off-by: Anton Arapov <anton@deadbeef.mx>
This commit is contained in:
Anton Arapov 2021-04-03 12:58:10 +02:00 committed by Alan Daniels
commit 56de2bcd43
30691 changed files with 3076956 additions and 0 deletions

View file

@ -0,0 +1,53 @@
{ lib
, stdenv
, fetchFromGitHub
, cmake
, sfml
, libGLU
, libGL
, bullet
, glm
, libmad
, xlibsWrapper
, openal
, SDL2
, boost
, ffmpeg
, Cocoa
, OpenAL }:
stdenv.mkDerivation {
version = "unstable-2021-10-14";
pname = "openrw";
src = fetchFromGitHub {
owner = "rwengine";
repo = "openrw";
rev = "0f83c16f6518c427a4f156497c3edc843610c402";
sha256 = "0i6nx9g0xb8sziak5swi8636fszcjjx8n2jwgz570izw2fl698ff";
fetchSubmodules = true;
};
postPatch = lib.optional (stdenv.cc.isClang && (lib.versionAtLeast stdenv.cc.version "9"))''
substituteInPlace cmake_configure.cmake \
--replace 'target_link_libraries(rw_interface INTERFACE "stdc++fs")' ""
'';
nativeBuildInputs = [ cmake ];
buildInputs = [
sfml libGLU libGL bullet glm libmad xlibsWrapper openal SDL2 boost ffmpeg
] ++ lib.optionals stdenv.isDarwin [ OpenAL Cocoa ];
meta = with lib; {
description = "Unofficial open source recreation of the classic Grand Theft Auto III game executable";
homepage = "https://github.com/rwengine/openrw";
license = licenses.gpl3;
longDescription = ''
OpenRW is an open source re-implementation of Rockstar Games' Grand Theft
Auto III, a classic 3D action game first published in 2001.
'';
maintainers = with maintainers; [ kragniz ];
platforms = platforms.all;
};
}