uboot: (firmwareOdroidC2/C4) don't invoke patch tool, use patches = [] instead
https://github.com/NixOS/nixpkgs/blob/master/pkgs/stdenv/generic/setup.sh#L948 this can do it nicely. Signed-off-by: Anton Arapov <anton@deadbeef.mx>
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commit
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40
pkgs/games/ut2004/demo.nix
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40
pkgs/games/ut2004/demo.nix
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@ -0,0 +1,40 @@
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{ lib, stdenv, fetchurl }:
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let
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arch =
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if stdenv.hostPlatform.system == "x86_64-linux" then "amd64"
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else if stdenv.hostPlatform.system == "i686-linux" then "x86"
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else throw "Unsupported architecture";
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in stdenv.mkDerivation rec {
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pname = "ut2004-demo";
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version = "3334";
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src = fetchurl {
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url = "http://ftp.snt.utwente.nl/pub/games/UT2004/demo/UT2004-LNX-Demo${version}.run.gz";
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sha256 = "0d5f84qz8l1rg16yzx2k4ikr46n9iwj68na1bqi87wrww7ck6jh7";
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};
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buildCommand = ''
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cat $src | gunzip > setup.run
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chmod +x setup.run
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./setup.run --noexec --target .
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mkdir $out
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tar -xaf ut2004demo.tar.bz2 -C $out
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tar -xaf linux-${arch}.tar.bz2 -C $out
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rm $out/System/libSDL-1.2.so.0
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rm $out/System/openal.so
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'';
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dontStrip = true;
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dontPatchELF = true;
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meta = with lib; {
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description = "A first-person shooter video game developed by Epic Games and Digital Extreme -- demo version";
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homepage = "http://www.unrealtournament2004.com";
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license = licenses.unfree;
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maintainers = with maintainers; [ abbradar ];
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platforms = [ "x86_64-linux" "i686-linux" ];
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};
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}
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