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core/region: add per-corner radius support
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parent
d745184823
commit
6a244c3c56
4 changed files with 209 additions and 0 deletions
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@ -1,4 +1,5 @@
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#include "region.hpp"
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#include <algorithm>
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#include <cmath>
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#include <qobject.h>
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@ -18,6 +19,11 @@ PendingRegion::PendingRegion(QObject* parent): QObject(parent) {
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QObject::connect(this, &PendingRegion::yChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::widthChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::heightChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::radiusChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::topLeftRadiusChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::topRightRadiusChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::bottomLeftRadiusChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::bottomRightRadiusChanged, this, &PendingRegion::changed);
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QObject::connect(this, &PendingRegion::childrenChanged, this, &PendingRegion::changed);
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}
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@ -45,6 +51,79 @@ void PendingRegion::onItemDestroyed() { this->mItem = nullptr; }
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void PendingRegion::onChildDestroyed() { this->mRegions.removeAll(this->sender()); }
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qint32 PendingRegion::radius() const { return this->mRadius; }
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void PendingRegion::setRadius(qint32 radius) {
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if (radius == this->mRadius) return;
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this->mRadius = radius;
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emit this->radiusChanged();
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if (!(this->mCornerOverrides & TopLeft)) emit this->topLeftRadiusChanged();
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if (!(this->mCornerOverrides & TopRight)) emit this->topRightRadiusChanged();
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if (!(this->mCornerOverrides & BottomLeft)) emit this->bottomLeftRadiusChanged();
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if (!(this->mCornerOverrides & BottomRight)) emit this->bottomRightRadiusChanged();
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}
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qint32 PendingRegion::topLeftRadius() const {
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return (this->mCornerOverrides & TopLeft) ? this->mTopLeftRadius : this->mRadius;
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}
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void PendingRegion::setTopLeftRadius(qint32 radius) {
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this->mTopLeftRadius = radius;
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this->mCornerOverrides |= TopLeft;
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emit this->topLeftRadiusChanged();
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}
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void PendingRegion::resetTopLeftRadius() {
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this->mCornerOverrides &= ~TopLeft;
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emit this->topLeftRadiusChanged();
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}
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qint32 PendingRegion::topRightRadius() const {
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return (this->mCornerOverrides & TopRight) ? this->mTopRightRadius : this->mRadius;
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}
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void PendingRegion::setTopRightRadius(qint32 radius) {
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this->mTopRightRadius = radius;
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this->mCornerOverrides |= TopRight;
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emit this->topRightRadiusChanged();
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}
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void PendingRegion::resetTopRightRadius() {
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this->mCornerOverrides &= ~TopRight;
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emit this->topRightRadiusChanged();
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}
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qint32 PendingRegion::bottomLeftRadius() const {
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return (this->mCornerOverrides & BottomLeft) ? this->mBottomLeftRadius : this->mRadius;
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}
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void PendingRegion::setBottomLeftRadius(qint32 radius) {
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this->mBottomLeftRadius = radius;
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this->mCornerOverrides |= BottomLeft;
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emit this->bottomLeftRadiusChanged();
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}
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void PendingRegion::resetBottomLeftRadius() {
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this->mCornerOverrides &= ~BottomLeft;
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emit this->bottomLeftRadiusChanged();
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}
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qint32 PendingRegion::bottomRightRadius() const {
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return (this->mCornerOverrides & BottomRight) ? this->mBottomRightRadius : this->mRadius;
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}
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void PendingRegion::setBottomRightRadius(qint32 radius) {
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this->mBottomRightRadius = radius;
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this->mCornerOverrides |= BottomRight;
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emit this->bottomRightRadiusChanged();
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}
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void PendingRegion::resetBottomRightRadius() {
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this->mCornerOverrides &= ~BottomRight;
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emit this->bottomRightRadiusChanged();
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}
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QQmlListProperty<PendingRegion> PendingRegion::regions() {
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return QQmlListProperty<PendingRegion>(
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this,
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@ -90,6 +169,60 @@ QRegion PendingRegion::build() const {
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region = QRegion(this->mX, this->mY, this->mWidth, this->mHeight, type);
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}
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if (this->mShape == RegionShape::Rect && !region.isEmpty()) {
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auto tl = std::max(this->topLeftRadius(), 0);
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auto tr = std::max(this->topRightRadius(), 0);
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auto bl = std::max(this->bottomLeftRadius(), 0);
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auto br = std::max(this->bottomRightRadius(), 0);
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if (tl > 0 || tr > 0 || bl > 0 || br > 0) {
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auto rect = region.boundingRect();
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auto x = rect.x();
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auto y = rect.y();
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auto w = rect.width();
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auto h = rect.height();
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// Normalize so adjacent corners don't exceed their shared edge.
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// Each corner is scaled by the tightest constraint of its two edges.
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auto topScale = tl + tr > w ? static_cast<double>(w) / (tl + tr) : 1.0;
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auto bottomScale = bl + br > w ? static_cast<double>(w) / (bl + br) : 1.0;
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auto leftScale = tl + bl > h ? static_cast<double>(h) / (tl + bl) : 1.0;
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auto rightScale = tr + br > h ? static_cast<double>(h) / (tr + br) : 1.0;
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tl = static_cast<qint32>(tl * std::min(topScale, leftScale));
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tr = static_cast<qint32>(tr * std::min(topScale, rightScale));
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bl = static_cast<qint32>(bl * std::min(bottomScale, leftScale));
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br = static_cast<qint32>(br * std::min(bottomScale, rightScale));
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// Unlock each corner: subtract (cornerBox - quarterEllipse) from the
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// full rect. Each corner only modifies pixels inside its own box,
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// so no diagonal overlap is possible.
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if (tl > 0) {
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auto box = QRegion(x, y, tl, tl);
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auto ellipse = QRegion(x, y, tl * 2, tl * 2, QRegion::Ellipse);
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region -= box - (ellipse & box);
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}
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if (tr > 0) {
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auto box = QRegion(x + w - tr, y, tr, tr);
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auto ellipse = QRegion(x + w - tr * 2, y, tr * 2, tr * 2, QRegion::Ellipse);
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region -= box - (ellipse & box);
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}
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if (bl > 0) {
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auto box = QRegion(x, y + h - bl, bl, bl);
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auto ellipse = QRegion(x, y + h - bl * 2, bl * 2, bl * 2, QRegion::Ellipse);
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region -= box - (ellipse & box);
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}
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if (br > 0) {
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auto box = QRegion(x + w - br, y + h - br, br, br);
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auto ellipse = QRegion(x + w - br * 2, y + h - br * 2, br * 2, br * 2, QRegion::Ellipse);
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region -= box - (ellipse & box);
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}
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}
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}
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for (const auto& childRegion: this->mRegions) {
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region = childRegion->applyTo(region);
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}
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