core/region: add per-corner radius support

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bbedward 2026-03-19 23:42:29 -07:00 committed by outfoxxed
parent d745184823
commit 6a244c3c56
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GPG key ID: 4C88A185FB89301E
4 changed files with 209 additions and 0 deletions

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@ -28,6 +28,7 @@ set shell id.
- Added vulkan support to screencopy.
- Added generic WindowManager interface implementing ext-workspace.
- Added ext-background-effect window blur support.
- Added per-corner radius support to Region.
## Other Changes

View file

@ -1,4 +1,5 @@
#include "region.hpp"
#include <algorithm>
#include <cmath>
#include <qobject.h>
@ -18,6 +19,11 @@ PendingRegion::PendingRegion(QObject* parent): QObject(parent) {
QObject::connect(this, &PendingRegion::yChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::widthChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::heightChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::radiusChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::topLeftRadiusChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::topRightRadiusChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::bottomLeftRadiusChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::bottomRightRadiusChanged, this, &PendingRegion::changed);
QObject::connect(this, &PendingRegion::childrenChanged, this, &PendingRegion::changed);
}
@ -45,6 +51,79 @@ void PendingRegion::onItemDestroyed() { this->mItem = nullptr; }
void PendingRegion::onChildDestroyed() { this->mRegions.removeAll(this->sender()); }
qint32 PendingRegion::radius() const { return this->mRadius; }
void PendingRegion::setRadius(qint32 radius) {
if (radius == this->mRadius) return;
this->mRadius = radius;
emit this->radiusChanged();
if (!(this->mCornerOverrides & TopLeft)) emit this->topLeftRadiusChanged();
if (!(this->mCornerOverrides & TopRight)) emit this->topRightRadiusChanged();
if (!(this->mCornerOverrides & BottomLeft)) emit this->bottomLeftRadiusChanged();
if (!(this->mCornerOverrides & BottomRight)) emit this->bottomRightRadiusChanged();
}
qint32 PendingRegion::topLeftRadius() const {
return (this->mCornerOverrides & TopLeft) ? this->mTopLeftRadius : this->mRadius;
}
void PendingRegion::setTopLeftRadius(qint32 radius) {
this->mTopLeftRadius = radius;
this->mCornerOverrides |= TopLeft;
emit this->topLeftRadiusChanged();
}
void PendingRegion::resetTopLeftRadius() {
this->mCornerOverrides &= ~TopLeft;
emit this->topLeftRadiusChanged();
}
qint32 PendingRegion::topRightRadius() const {
return (this->mCornerOverrides & TopRight) ? this->mTopRightRadius : this->mRadius;
}
void PendingRegion::setTopRightRadius(qint32 radius) {
this->mTopRightRadius = radius;
this->mCornerOverrides |= TopRight;
emit this->topRightRadiusChanged();
}
void PendingRegion::resetTopRightRadius() {
this->mCornerOverrides &= ~TopRight;
emit this->topRightRadiusChanged();
}
qint32 PendingRegion::bottomLeftRadius() const {
return (this->mCornerOverrides & BottomLeft) ? this->mBottomLeftRadius : this->mRadius;
}
void PendingRegion::setBottomLeftRadius(qint32 radius) {
this->mBottomLeftRadius = radius;
this->mCornerOverrides |= BottomLeft;
emit this->bottomLeftRadiusChanged();
}
void PendingRegion::resetBottomLeftRadius() {
this->mCornerOverrides &= ~BottomLeft;
emit this->bottomLeftRadiusChanged();
}
qint32 PendingRegion::bottomRightRadius() const {
return (this->mCornerOverrides & BottomRight) ? this->mBottomRightRadius : this->mRadius;
}
void PendingRegion::setBottomRightRadius(qint32 radius) {
this->mBottomRightRadius = radius;
this->mCornerOverrides |= BottomRight;
emit this->bottomRightRadiusChanged();
}
void PendingRegion::resetBottomRightRadius() {
this->mCornerOverrides &= ~BottomRight;
emit this->bottomRightRadiusChanged();
}
QQmlListProperty<PendingRegion> PendingRegion::regions() {
return QQmlListProperty<PendingRegion>(
this,
@ -90,6 +169,60 @@ QRegion PendingRegion::build() const {
region = QRegion(this->mX, this->mY, this->mWidth, this->mHeight, type);
}
if (this->mShape == RegionShape::Rect && !region.isEmpty()) {
auto tl = std::max(this->topLeftRadius(), 0);
auto tr = std::max(this->topRightRadius(), 0);
auto bl = std::max(this->bottomLeftRadius(), 0);
auto br = std::max(this->bottomRightRadius(), 0);
if (tl > 0 || tr > 0 || bl > 0 || br > 0) {
auto rect = region.boundingRect();
auto x = rect.x();
auto y = rect.y();
auto w = rect.width();
auto h = rect.height();
// Normalize so adjacent corners don't exceed their shared edge.
// Each corner is scaled by the tightest constraint of its two edges.
auto topScale = tl + tr > w ? static_cast<double>(w) / (tl + tr) : 1.0;
auto bottomScale = bl + br > w ? static_cast<double>(w) / (bl + br) : 1.0;
auto leftScale = tl + bl > h ? static_cast<double>(h) / (tl + bl) : 1.0;
auto rightScale = tr + br > h ? static_cast<double>(h) / (tr + br) : 1.0;
tl = static_cast<qint32>(tl * std::min(topScale, leftScale));
tr = static_cast<qint32>(tr * std::min(topScale, rightScale));
bl = static_cast<qint32>(bl * std::min(bottomScale, leftScale));
br = static_cast<qint32>(br * std::min(bottomScale, rightScale));
// Unlock each corner: subtract (cornerBox - quarterEllipse) from the
// full rect. Each corner only modifies pixels inside its own box,
// so no diagonal overlap is possible.
if (tl > 0) {
auto box = QRegion(x, y, tl, tl);
auto ellipse = QRegion(x, y, tl * 2, tl * 2, QRegion::Ellipse);
region -= box - (ellipse & box);
}
if (tr > 0) {
auto box = QRegion(x + w - tr, y, tr, tr);
auto ellipse = QRegion(x + w - tr * 2, y, tr * 2, tr * 2, QRegion::Ellipse);
region -= box - (ellipse & box);
}
if (bl > 0) {
auto box = QRegion(x, y + h - bl, bl, bl);
auto ellipse = QRegion(x, y + h - bl * 2, bl * 2, bl * 2, QRegion::Ellipse);
region -= box - (ellipse & box);
}
if (br > 0) {
auto box = QRegion(x + w - br, y + h - br, br, br);
auto ellipse = QRegion(x + w - br * 2, y + h - br * 2, br * 2, br * 2, QRegion::Ellipse);
region -= box - (ellipse & box);
}
}
}
for (const auto& childRegion: this->mRegions) {
region = childRegion->applyTo(region);
}

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@ -66,6 +66,29 @@ class PendingRegion: public QObject {
Q_PROPERTY(qint32 width MEMBER mWidth NOTIFY widthChanged);
/// Defaults to 0. Does nothing if @@item is set.
Q_PROPERTY(qint32 height MEMBER mHeight NOTIFY heightChanged);
// clang-format off
/// Corner radius for rounded rectangles. Only applies when @@shape is `Rect`. Defaults to 0.
///
/// Acts as the default for @@topLeftRadius, @@topRightRadius, @@bottomLeftRadius,
/// and @@bottomRightRadius.
Q_PROPERTY(qint32 radius READ radius WRITE setRadius NOTIFY radiusChanged);
/// Top-left corner radius. Only applies when @@shape is `Rect`.
///
/// Defaults to @@radius, and may be reset by assigning `undefined`.
Q_PROPERTY(qint32 topLeftRadius READ topLeftRadius WRITE setTopLeftRadius RESET resetTopLeftRadius NOTIFY topLeftRadiusChanged);
/// Top-right corner radius. Only applies when @@shape is `Rect`.
///
/// Defaults to @@radius, and may be reset by assigning `undefined`.
Q_PROPERTY(qint32 topRightRadius READ topRightRadius WRITE setTopRightRadius RESET resetTopRightRadius NOTIFY topRightRadiusChanged);
/// Bottom-left corner radius. Only applies when @@shape is `Rect`.
///
/// Defaults to @@radius, and may be reset by assigning `undefined`.
Q_PROPERTY(qint32 bottomLeftRadius READ bottomLeftRadius WRITE setBottomLeftRadius RESET resetBottomLeftRadius NOTIFY bottomLeftRadiusChanged);
/// Bottom-right corner radius. Only applies when @@shape is `Rect`.
///
/// Defaults to @@radius, and may be reset by assigning `undefined`.
Q_PROPERTY(qint32 bottomRightRadius READ bottomRightRadius WRITE setBottomRightRadius RESET resetBottomRightRadius NOTIFY bottomRightRadiusChanged);
// clang-format on
/// Regions to apply on top of this region.
///
@ -91,6 +114,25 @@ public:
void setItem(QQuickItem* item);
[[nodiscard]] qint32 radius() const;
void setRadius(qint32 radius);
[[nodiscard]] qint32 topLeftRadius() const;
void setTopLeftRadius(qint32 radius);
void resetTopLeftRadius();
[[nodiscard]] qint32 topRightRadius() const;
void setTopRightRadius(qint32 radius);
void resetTopRightRadius();
[[nodiscard]] qint32 bottomLeftRadius() const;
void setBottomLeftRadius(qint32 radius);
void resetBottomLeftRadius();
[[nodiscard]] qint32 bottomRightRadius() const;
void setBottomRightRadius(qint32 radius);
void resetBottomRightRadius();
QQmlListProperty<PendingRegion> regions();
[[nodiscard]] bool empty() const;
@ -109,6 +151,11 @@ signals:
void yChanged();
void widthChanged();
void heightChanged();
void radiusChanged();
void topLeftRadiusChanged();
void topRightRadiusChanged();
void bottomLeftRadiusChanged();
void bottomRightRadiusChanged();
void childrenChanged();
/// Triggered when the region's geometry changes.
@ -130,12 +177,25 @@ private:
static void
regionsReplace(QQmlListProperty<PendingRegion>* prop, qsizetype i, PendingRegion* region);
enum CornerOverride : quint8 {
TopLeft = 0b1,
TopRight = 0b10,
BottomLeft = 0b100,
BottomRight = 0b1000,
};
QQuickItem* mItem = nullptr;
qint32 mX = 0;
qint32 mY = 0;
qint32 mWidth = 0;
qint32 mHeight = 0;
qint32 mRadius = 0;
qint32 mTopLeftRadius = 0;
qint32 mTopRightRadius = 0;
qint32 mBottomLeftRadius = 0;
qint32 mBottomRightRadius = 0;
quint8 mCornerOverrides = 0;
QList<PendingRegion*> mRegions;
};

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@ -38,10 +38,25 @@ FloatingWindow {
to: 1000
value: 100
}
component EdgeSlider: Slider {
from: -1
to: 1000
value: -1
}
EdgeSlider { id: topLeftSlider }
EdgeSlider { id: topRightSlider }
EdgeSlider { id: bottomLeftSlider }
EdgeSlider { id: bottomRightSlider }
}
BackgroundEffect.blurRegion: Region {
item: enableBox.checked ? root.contentItem : null
radius: radiusSlider.value == -1 ? undefined : radiusSlider.value
topLeftRadius: topLeftSlider.value == -1 ? undefined : topLeftSlider.value
topRightRadius: topRightSlider.value == -1 ? undefined : topRightSlider.value
bottomLeftRadius: bottomLeftSlider.value == -1 ? undefined : bottomLeftSlider.value
bottomRightRadius: bottomRightSlider.value == -1 ? undefined : bottomRightSlider.value
}
}