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networking: add networking library
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commit
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34 changed files with 3177 additions and 1 deletions
133
src/network/device.hpp
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133
src/network/device.hpp
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#pragma once
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#include <qobject.h>
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#include <qproperty.h>
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#include <qqmlintegration.h>
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#include <qtmetamacros.h>
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#include <qtypes.h>
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namespace qs::network {
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///! Connection state of a NetworkDevice.
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class DeviceConnectionState: public QObject {
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Q_OBJECT;
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QML_ELEMENT;
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QML_SINGLETON;
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public:
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enum Enum : quint8 {
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Unknown = 0,
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Connecting = 1,
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Connected = 2,
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Disconnecting = 3,
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Disconnected = 4,
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};
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Q_ENUM(Enum);
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Q_INVOKABLE static QString toString(DeviceConnectionState::Enum state);
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};
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///! Type of network device.
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class DeviceType: public QObject {
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Q_OBJECT;
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QML_ELEMENT;
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QML_SINGLETON;
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public:
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enum Enum : quint8 {
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None = 0,
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Wifi = 1,
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};
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Q_ENUM(Enum);
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Q_INVOKABLE static QString toString(DeviceType::Enum type);
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};
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///! NetworkManager-specific device state.
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/// In sync with https://networkmanager.dev/docs/api/latest/nm-dbus-types.html#NMDeviceState.
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class NMDeviceState: public QObject {
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Q_OBJECT;
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QML_ELEMENT;
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QML_SINGLETON;
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public:
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enum Enum : quint8 {
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Unknown = 0,
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Unmanaged = 10,
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Unavailable = 20,
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Disconnected = 30,
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Prepare = 40,
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Config = 50,
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NeedAuth = 60,
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IPConfig = 70,
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IPCheck = 80,
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Secondaries = 90,
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Activated = 100,
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Deactivating = 110,
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Failed = 120,
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};
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Q_ENUM(Enum);
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Q_INVOKABLE static QString toString(NMDeviceState::Enum state);
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};
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///! A network device.
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/// When @@type is `Wifi`, the device is a @@WifiDevice, which can be used to scan for and connect to access points.
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class NetworkDevice: public QObject {
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Q_OBJECT;
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QML_ELEMENT;
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QML_UNCREATABLE("Devices can only be acquired through Network");
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// clang-format off
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/// The device type.
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Q_PROPERTY(DeviceType::Enum type READ type CONSTANT);
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/// The name of the device's control interface.
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Q_PROPERTY(QString name READ name NOTIFY nameChanged BINDABLE bindableName);
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/// The hardware address of the device in the XX:XX:XX:XX:XX:XX format.
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Q_PROPERTY(QString address READ default NOTIFY addressChanged BINDABLE bindableAddress);
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/// True if the device is connected.
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Q_PROPERTY(bool connected READ default NOTIFY connectedChanged BINDABLE bindableConnected);
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/// Connection state of the device.
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Q_PROPERTY(qs::network::DeviceConnectionState::Enum state READ default NOTIFY stateChanged BINDABLE bindableState);
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/// A more specific device state when the backend is NetworkManager.
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Q_PROPERTY(qs::network::NMDeviceState::Enum nmState READ default NOTIFY nmStateChanged BINDABLE bindableNmState);
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/// True if the device is allowed to autoconnect.
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Q_PROPERTY(bool autoconnect READ autoconnect WRITE setAutoconnect NOTIFY autoconnectChanged);
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// clang-format on
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public:
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explicit NetworkDevice(DeviceType::Enum type, QObject* parent = nullptr);
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/// Disconnects the device and prevents it from automatically activating further connections.
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Q_INVOKABLE void disconnect();
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[[nodiscard]] DeviceType::Enum type() const { return this->mType; };
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QBindable<QString> bindableName() { return &this->bName; };
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[[nodiscard]] QString name() const { return this->bName; };
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QBindable<QString> bindableAddress() { return &this->bAddress; };
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QBindable<bool> bindableConnected() { return &this->bConnected; };
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QBindable<DeviceConnectionState::Enum> bindableState() { return &this->bState; };
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QBindable<NMDeviceState::Enum> bindableNmState() { return &this->bNmState; };
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[[nodiscard]] bool autoconnect() const { return this->bAutoconnect; };
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QBindable<bool> bindableAutoconnect() { return &this->bAutoconnect; };
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void setAutoconnect(bool autoconnect);
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signals:
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void requestDisconnect();
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void requestSetAutoconnect(bool autoconnect);
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void nameChanged();
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void addressChanged();
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void connectedChanged();
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void stateChanged();
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void nmStateChanged();
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void autoconnectChanged();
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private:
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DeviceType::Enum mType;
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// clang-format off
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, QString, bName, &NetworkDevice::nameChanged);
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, QString, bAddress, &NetworkDevice::addressChanged);
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, bool, bConnected, &NetworkDevice::connectedChanged);
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, DeviceConnectionState::Enum, bState, &NetworkDevice::stateChanged);
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, NMDeviceState::Enum, bNmState, &NetworkDevice::nmStateChanged);
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Q_OBJECT_BINDABLE_PROPERTY(NetworkDevice, bool, bAutoconnect, &NetworkDevice::autoconnectChanged);
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// clang-format on
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};
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} // namespace qs::network
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