quickshell/src/core/qsmenu.cpp
outfoxxed a053373d57
core/qsmenu!: improve menu layout change UX
Exposes QsMenuOpener.children as an ObjectModel instead of a list to
allow smoother layout change handling in custom menu renderers.

Fixes QsMenuAnchor/platform menus closing whenever menu content changes.
2024-12-13 01:30:11 -08:00

110 lines
2.5 KiB
C++

#include "qsmenu.hpp"
#include <qcontainerfwd.h>
#include <qobject.h>
#include <qqmllist.h>
#include <qtmetamacros.h>
#include "model.hpp"
#include "platformmenu.hpp"
using namespace qs::menu::platform;
namespace qs::menu {
QString QsMenuButtonType::toString(QsMenuButtonType::Enum value) {
switch (value) {
case QsMenuButtonType::None: return "None";
case QsMenuButtonType::CheckBox: return "CheckBox";
case QsMenuButtonType::RadioButton: return "RadioButton";
default: return "Invalid button type";
}
}
QsMenuEntry* QsMenuEntry::menu() { return this; }
void QsMenuEntry::display(QObject* parentWindow, int relativeX, int relativeY) {
auto* platform = new PlatformMenuEntry(this);
QObject::connect(platform, &PlatformMenuEntry::closed, platform, [=]() {
platform->deleteLater();
});
auto success = platform->display(parentWindow, relativeX, relativeY);
if (!success) delete platform;
}
void QsMenuEntry::ref() {
this->refcount++;
if (this->refcount == 1) emit this->opened();
}
void QsMenuEntry::unref() {
this->refcount--;
if (this->refcount == 0) emit this->closed();
}
ObjectModel<QsMenuEntry>* QsMenuEntry::children() {
return ObjectModel<QsMenuEntry>::emptyInstance();
}
QsMenuOpener::~QsMenuOpener() {
if (this->mMenu) {
if (this->mMenu->menu()) this->mMenu->menu()->unref();
this->mMenu->unrefHandle();
}
}
QsMenuHandle* QsMenuOpener::menu() const { return this->mMenu; }
void QsMenuOpener::setMenu(QsMenuHandle* menu) {
if (menu == this->mMenu) return;
if (this->mMenu != nullptr) {
QObject::disconnect(this->mMenu, nullptr, this, nullptr);
if (this->mMenu->menu()) {
QObject::disconnect(this->mMenu->menu(), nullptr, this, nullptr);
this->mMenu->menu()->unref();
}
this->mMenu->unrefHandle();
}
this->mMenu = menu;
if (menu != nullptr) {
auto onMenuChanged = [this, menu]() {
if (menu->menu()) {
menu->menu()->ref();
}
emit this->childrenChanged();
};
QObject::connect(menu, &QObject::destroyed, this, &QsMenuOpener::onMenuDestroyed);
QObject::connect(menu, &QsMenuHandle::menuChanged, this, onMenuChanged);
if (menu->menu()) onMenuChanged();
menu->refHandle();
}
emit this->menuChanged();
emit this->childrenChanged();
}
void QsMenuOpener::onMenuDestroyed() {
this->mMenu = nullptr;
emit this->menuChanged();
emit this->childrenChanged();
}
ObjectModel<QsMenuEntry>* QsMenuOpener::children() {
if (this->mMenu && this->mMenu->menu()) {
return this->mMenu->menu()->children();
} else {
return ObjectModel<QsMenuEntry>::emptyInstance();
}
}
} // namespace qs::menu