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214 lines
7.6 KiB
C++
214 lines
7.6 KiB
C++
#pragma once
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#include <optional>
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#include <qflags.h>
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#include <qnamespace.h>
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#include <qobject.h>
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#include <qpoint.h>
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#include <qqmlintegration.h>
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#include <qquickitem.h>
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#include <qsize.h>
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#include <qtclasshelpermacros.h>
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#include <qtmetamacros.h>
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#include <qtypes.h>
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#include <qvariant.h>
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#include <qvectornd.h>
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#include <qwindow.h>
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#include "../window/proxywindow.hpp"
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#include "doc.hpp"
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#include "types.hpp"
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///! Adjustment strategy for popups that do not fit on screen.
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/// Adjustment strategy for popups. See @@PopupAnchor.adjustment.
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///
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/// Adjustment flags can be combined with the `|` operator.
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///
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/// `Flip` will be applied first, then `Slide`, then `Resize`.
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namespace PopupAdjustment { // NOLINT
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Q_NAMESPACE;
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QML_ELEMENT;
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enum Enum : quint8 {
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None = 0,
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/// If the X axis is constrained, the popup will slide along the X axis until it fits onscreen.
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SlideX = 1,
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/// If the Y axis is constrained, the popup will slide along the Y axis until it fits onscreen.
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SlideY = 2,
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/// Alias for `SlideX | SlideY`.
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Slide = SlideX | SlideY,
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/// If the X axis is constrained, the popup will invert its horizontal gravity if any.
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FlipX = 4,
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/// If the Y axis is constrained, the popup will invert its vertical gravity if any.
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FlipY = 8,
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/// Alias for `FlipX | FlipY`.
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Flip = FlipX | FlipY,
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/// If the X axis is constrained, the width of the popup will be reduced to fit on screen.
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ResizeX = 16,
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/// If the Y axis is constrained, the height of the popup will be reduced to fit on screen.
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ResizeY = 32,
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/// Alias for `ResizeX | ResizeY`
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Resize = ResizeX | ResizeY,
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/// Alias for `Flip | Slide | Resize`.
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All = Slide | Flip | Resize,
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};
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Q_ENUM_NS(Enum);
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Q_DECLARE_FLAGS(Flags, Enum);
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} // namespace PopupAdjustment
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Q_DECLARE_OPERATORS_FOR_FLAGS(PopupAdjustment::Flags);
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struct PopupAnchorState {
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bool operator==(const PopupAnchorState& other) const;
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QRect rect = {0, 0, 1, 1};
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Edges::Flags edges = Edges::Top | Edges::Left;
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Edges::Flags gravity = Edges::Bottom | Edges::Right;
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PopupAdjustment::Flags adjustment = PopupAdjustment::Slide;
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QPoint anchorpoint;
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QSize size;
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};
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///! Anchorpoint or positioner for popup windows.
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class PopupAnchor: public QObject {
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Q_OBJECT;
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// clang-format off
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/// The window to anchor / attach the popup to. Setting this property unsets @@item.
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Q_PROPERTY(QObject* window READ window WRITE setWindow NOTIFY windowChanged);
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/// The item to anchor / attach the popup to. Setting this property unsets @@window.
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///
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/// The popup's position relative to its parent window is only calculated when it is
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/// initially shown (directly before @@anchoring(s) is emitted), meaning its anchor
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/// rectangle will be set relative to the item's position in the window at that time.
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/// @@updateAnchor() can be called to update the anchor rectangle if the item's position
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/// has changed.
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///
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/// > [!NOTE] If a more flexible way to position a popup relative to an item is needed,
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/// > set @@window to the item's parent window, and handle the @@anchoring signal to
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/// > position the popup relative to the window's contentItem.
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Q_PROPERTY(QQuickItem* item READ item WRITE setItem NOTIFY itemChanged);
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/// The anchorpoints the popup will attach to, relative to @@item or @@window.
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/// Which anchors will be used is determined by the @@edges, @@gravity, and @@adjustment.
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///
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/// If using @@item, the default anchor rectangle matches the dimensions of the item.
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///
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/// If you leave @@edges, @@gravity and @@adjustment at their default values,
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/// setting more than `x` and `y` does not matter. The anchor rect cannot
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/// be smaller than 1x1 pixels.
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///
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/// [coordinate mapping functions]: https://doc.qt.io/qt-6/qml-qtquick-item.html#mapFromItem-method
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Q_PROPERTY(Box rect READ rect WRITE setRect RESET resetRect NOTIFY rectChanged);
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/// A margin applied to the anchor rect.
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///
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/// This is most useful when @@item is used and @@rect is left at its default
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/// value (matching the Item's dimensions).
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Q_PROPERTY(Margins margins READ margins WRITE setMargins NOTIFY marginsChanged);
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/// The point on the anchor rectangle the popup should anchor to.
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/// Opposing edges suchs as `Edges.Left | Edges.Right` are not allowed.
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///
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/// Defaults to `Edges.Top | Edges.Left`.
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Q_PROPERTY(Edges::Flags edges READ edges WRITE setEdges NOTIFY edgesChanged);
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/// The direction the popup should expand towards, relative to the anchorpoint.
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/// Opposing edges suchs as `Edges.Left | Edges.Right` are not allowed.
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///
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/// Defaults to `Edges.Bottom | Edges.Right`.
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Q_PROPERTY(Edges::Flags gravity READ gravity WRITE setGravity NOTIFY gravityChanged);
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/// The strategy used to adjust the popup's position if it would otherwise not fit on screen,
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/// based on the anchor @@rect, preferred @@edges, and @@gravity.
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///
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/// See the documentation for @@PopupAdjustment for details.
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Q_PROPERTY(PopupAdjustment::Flags adjustment READ adjustment WRITE setAdjustment NOTIFY adjustmentChanged);
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// clang-format on
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QML_ELEMENT;
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QML_UNCREATABLE("");
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public:
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explicit PopupAnchor(QObject* parent): QObject(parent) {}
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/// Update the popup's anchor rect relative to its parent window.
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///
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/// If anchored to an item, popups anchors will not automatically follow
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/// the item if its position changes. This function can be called to
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/// recalculate the anchors.
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Q_INVOKABLE void updateAnchor();
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[[nodiscard]] bool isDirty() const;
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void markClean();
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void markDirty();
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[[nodiscard]] QObject* window() const { return this->mWindow; }
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[[nodiscard]] ProxyWindowBase* proxyWindow() const { return this->mProxyWindow; }
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[[nodiscard]] QWindow* backingWindow() const;
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void setWindowInternal(QObject* window);
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void setWindow(QObject* window);
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[[nodiscard]] QQuickItem* item() const { return this->mItem; }
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void setItem(QQuickItem* item);
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[[nodiscard]] QRect windowRect() const { return this->state.rect; }
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void setWindowRect(QRect rect);
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[[nodiscard]] Box rect() const { return this->mUserRect; }
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void setRect(Box rect);
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void resetRect();
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[[nodiscard]] Margins margins() const { return this->mMargins; }
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void setMargins(Margins margins);
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[[nodiscard]] Edges::Flags edges() const { return this->state.edges; }
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void setEdges(Edges::Flags edges);
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[[nodiscard]] Edges::Flags gravity() const { return this->state.gravity; }
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void setGravity(Edges::Flags gravity);
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[[nodiscard]] PopupAdjustment::Flags adjustment() const { return this->state.adjustment; }
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void setAdjustment(PopupAdjustment::Flags adjustment);
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void updatePlacement(const QPoint& anchorpoint, const QSize& size);
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signals:
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/// Emitted when this anchor is about to be used. Mostly useful for modifying
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/// the anchor @@rect using [coordinate mapping functions], which are not reactive.
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///
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/// [coordinate mapping functions]: https://doc.qt.io/qt-6/qml-qtquick-item.html#mapFromItem-method
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void anchoring();
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void windowChanged();
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void itemChanged();
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QSDOC_HIDE void backingWindowVisibilityChanged();
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QSDOC_HIDE void windowRectChanged();
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void rectChanged();
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void marginsChanged();
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void edgesChanged();
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void gravityChanged();
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void adjustmentChanged();
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private slots:
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void onWindowDestroyed();
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void onItemDestroyed();
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void onItemWindowChanged();
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private:
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QObject* mWindow = nullptr;
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QQuickItem* mItem = nullptr;
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ProxyWindowBase* mProxyWindow = nullptr;
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PopupAnchorState state;
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Box mUserRect;
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Margins mMargins;
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std::optional<PopupAnchorState> lastState;
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};
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class PopupPositioner {
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public:
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explicit PopupPositioner() = default;
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virtual ~PopupPositioner() = default;
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Q_DISABLE_COPY_MOVE(PopupPositioner);
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virtual void reposition(PopupAnchor* anchor, QWindow* window, bool onlyIfDirty = true);
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[[nodiscard]] virtual bool shouldRepositionOnMove() const;
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static PopupPositioner* instance();
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static void setInstance(PopupPositioner* instance);
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};
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