quickshell/src/io/process.hpp
outfoxxed 9708d8212a
core/reloader: trigger onPostReload if launched post-reload
This is similar to the check in Reloadable, and fixes a number of hard
to debug issues with Process, IpcHandler, NotificationServer, and
GlobalShortcut not working depending on where you put them in a QML file.
2025-07-04 16:02:14 -07:00

259 lines
10 KiB
C++

#pragma once
#include <qcontainerfwd.h>
#include <qhash.h>
#include <qobject.h>
#include <qprocess.h>
#include <qqmlintegration.h>
#include <qtclasshelpermacros.h>
#include <qtmetamacros.h>
#include <qtypes.h>
#include <qvariant.h>
#include "../core/doc.hpp"
#include "../core/reload.hpp"
#include "datastream.hpp"
#include "processcore.hpp"
// Needed when compiling with clang musl-libc++.
// Default include paths contain macros that cause name collisions.
#undef stdout
#undef stderr
///! Child process.
/// #### Example
/// ```qml
/// Process {
/// running: true
/// command: [ "some-command", "arg" ]
/// stdout: @@StdioCollector {
/// onStreamFinished: console.log(`line read: ${this.text}`)
/// }
/// }
/// ```
class Process: public PostReloadHook {
Q_OBJECT;
// clang-format off
/// If the process is currently running. Defaults to false.
///
/// Setting this property to true will start the process if command has at least
/// one element.
/// Setting it to false will send SIGTERM. To immediately kill the process,
/// use @@signal() with SIGKILL. The process will be killed when
/// quickshell dies.
///
/// If you want to run the process in a loop, use the onRunningChanged signal handler
/// to restart the process.
/// ```qml
/// Process {
/// running: true
/// onRunningChanged: if (!running) running = true
/// }
/// ```
///
/// > [!NOTE] See @@startDetached() to prevent the process from being killed by Quickshell
/// > if Quickshell is killed or the configuration is reloaded.
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged);
/// The process ID of the running process or `null` if @@running is false.
Q_PROPERTY(QVariant processId READ processId NOTIFY processIdChanged);
/// The command to execute. Each argument is its own string, which means you don't have
/// to deal with quoting anything.
///
/// If the process is already running changing this property will affect the next
/// started process. If the property has been changed after starting a process it will
/// return the new value, not the one for the currently running process.
///
/// > [!WARNING] This does not run command in a shell. All arguments to the command
/// > must be in separate values in the list, e.g. `["echo", "hello"]`
/// > and not `["echo hello"]`.
/// >
/// > Additionally, shell scripts must be run by your shell,
/// > e.g. `["sh", "script.sh"]` instead of `["script.sh"]` unless the script
/// > has a shebang.
///
/// > [!INFO] You can use `["sh", "-c", <your command>]` to execute your command with
/// > the system shell.
Q_PROPERTY(QList<QString> command READ command WRITE setCommand NOTIFY commandChanged);
/// The working directory of the process. Defaults to [quickshell's working directory].
///
/// If the process is already running changing this property will affect the next
/// started process. If the property has been changed after starting a process it will
/// return the new value, not the one for the currently running process.
///
/// [quickshell's working directory]: ../../quickshell/quickshell#prop.workingDirectory
Q_PROPERTY(QString workingDirectory READ workingDirectory WRITE setWorkingDirectory NOTIFY workingDirectoryChanged);
/// Environment of the executed process.
///
/// This is a javascript object (json). Environment variables can be added by setting
/// them to a string and removed by setting them to null (except when @@clearEnvironment is true,
/// in which case this behavior is inverted, see @@clearEnvironment for details).
///
///
/// ```qml
/// environment: ({
/// ADDED: "value",
/// REMOVED: null,
/// "i'm different": "value",
/// })
/// ```
///
/// > [!INFO] You need to wrap the returned object in () otherwise it won't parse due to javascript ambiguity.
///
/// If the process is already running changing this property will affect the next
/// started process. If the property has been changed after starting a process it will
/// return the new value, not the one for the currently running process.
Q_PROPERTY(QHash<QString, QVariant> environment READ environment WRITE setEnvironment NOTIFY environmentChanged);
/// If the process's environment should be cleared prior to applying @@environment.
/// Defaults to false.
///
/// If true, all environment variables will be removed before the @@environment
/// object is applied, meaning the variables listed will be the only ones visible to the process.
/// This changes the behavior of `null` to pass in the system value of the variable if present instead
/// of removing it.
///
/// ```qml
/// clearEnvironment: true
/// environment: ({
/// ADDED: "value",
/// PASSED_FROM_SYSTEM: null,
/// })
/// ```
///
/// If the process is already running changing this property will affect the next
/// started process. If the property has been changed after starting a process it will
/// return the new value, not the one for the currently running process.
Q_PROPERTY(bool clearEnvironment READ environmentCleared WRITE setEnvironmentCleared NOTIFY environmentClearChanged);
/// The parser for stdout. If the parser is null the process's stdout channel will be closed
/// and no further data will be read, even if a new parser is attached.
Q_PROPERTY(DataStreamParser* stdout READ stdoutParser WRITE setStdoutParser NOTIFY stdoutParserChanged);
/// The parser for stderr. If the parser is null the process's stdout channel will be closed
/// and no further data will be read, even if a new parser is attached.
Q_PROPERTY(DataStreamParser* stderr READ stderrParser WRITE setStderrParser NOTIFY stderrParserChanged);
/// If stdin is enabled. Defaults to false. If this property is false the process's stdin channel
/// will be closed and @@write() will do nothing, even if set back to true.
Q_PROPERTY(bool stdinEnabled READ stdinEnabled WRITE setStdinEnabled NOTIFY stdinEnabledChanged);
// clang-format on
QML_ELEMENT;
public:
explicit Process(QObject* parent = nullptr);
~Process() override;
Q_DISABLE_COPY_MOVE(Process);
void onPostReload() override;
// MUST be before exec(ctx) or the other will be called with a default constructed obj.
QSDOC_HIDE Q_INVOKABLE void exec(QList<QString> command);
/// Launch a process with the given arguments, stopping any currently running process.
///
/// The context parameter can either be a list of command arguments or a JS object with the following fields:
/// - `command`: A list containing the command and all its arguments. See @@Quickshell.Io.Process.command.
/// - `environment`: Changes to make to the process environment. See @@Quickshell.Io.Process.environment.
/// - `clearEnvironment`: Removes all variables from the environment if true.
/// - `workingDirectory`: The working directory the command should run in.
///
/// Passed parameters will change the values currently set in the process.
///
/// > [!WARNING] This does not run command in a shell. All arguments to the command
/// > must be in separate values in the list, e.g. `["echo", "hello"]`
/// > and not `["echo hello"]`.
/// >
/// > Additionally, shell scripts must be run by your shell,
/// > e.g. `["sh", "script.sh"]` instead of `["script.sh"]` unless the script
/// > has a shebang.
///
/// > [!INFO] You can use `["sh", "-c", <your command>]` to execute your command with
/// > the system shell.
///
/// Calling this function is equivalent to running:
/// ```qml
/// process.running = false;
/// process.command = ...
/// process.environment = ...
/// process.clearEnvironment = ...
/// process.workingDirectory = ...
/// process.running = true;
/// ```
Q_INVOKABLE void exec(const qs::io::process::ProcessContext& context);
/// Sends a signal to the process if @@running is true, otherwise does nothing.
Q_INVOKABLE void signal(qint32 signal);
/// Writes to the process's stdin. Does nothing if @@running is false.
Q_INVOKABLE void write(const QString& data);
/// Launches an instance of the process detached from Quickshell.
///
/// The subprocess will not be tracked, @@running will be false,
/// and the subprocess will not be killed by Quickshell.
///
/// This function is equivalent to @@Quickshell.Quickshell.execDetached().
Q_INVOKABLE void startDetached();
[[nodiscard]] bool isRunning() const;
void setRunning(bool running);
[[nodiscard]] QVariant processId() const;
[[nodiscard]] QList<QString> command() const;
void setCommand(QList<QString> command);
[[nodiscard]] QString workingDirectory() const;
void setWorkingDirectory(const QString& workingDirectory);
[[nodiscard]] QHash<QString, QVariant> environment() const;
void setEnvironment(QHash<QString, QVariant> environment);
[[nodiscard]] bool environmentCleared() const;
void setEnvironmentCleared(bool cleared);
[[nodiscard]] DataStreamParser* stdoutParser() const;
void setStdoutParser(DataStreamParser* parser);
[[nodiscard]] DataStreamParser* stderrParser() const;
void setStderrParser(DataStreamParser* parser);
[[nodiscard]] bool stdinEnabled() const;
void setStdinEnabled(bool enabled);
signals:
void started();
void exited(qint32 exitCode, QProcess::ExitStatus exitStatus);
void runningChanged();
void processIdChanged();
void commandChanged();
void workingDirectoryChanged();
void environmentChanged();
void environmentClearChanged();
void stdoutParserChanged();
void stderrParserChanged();
void stdinEnabledChanged();
private slots:
void onStarted();
void onFinished(qint32 exitCode, QProcess::ExitStatus exitStatus);
void onErrorOccurred(QProcess::ProcessError error);
void onStdoutReadyRead();
void onStderrReadyRead();
void onStdoutParserDestroyed();
void onStderrParserDestroyed();
void onGlobalWorkingDirectoryChanged();
private:
void startProcessIfReady();
void setupEnvironment(QProcess* process);
QProcess* process = nullptr;
QList<QString> mCommand;
QString mWorkingDirectory;
QHash<QString, QVariant> mEnvironment;
DataStreamParser* mStdoutParser = nullptr;
DataStreamParser* mStderrParser = nullptr;
QByteArray stdoutBuffer;
QByteArray stderrBuffer;
bool targetRunning = false;
bool mStdinEnabled = false;
bool mClearEnvironment = false;
};